Bolscan: a new display method for immersive environments.
Crew developed the installation ‘Bolscan’, an alternative display method for immersive, omnidirectional video content. As the name suggests, the installation allows the viewer to ‘scan’ the omnidirectional video at his or her own discretion. The video, shot with an omnidirectional camera, is represented on a virtual sphere (‘bol’ means sphere in Dutch). By turning the […]
Annual Review 2020 3D Media in Barcelona
Crew presented the results of their research in “Cinematography in Omnidirectional Video” at the annual review meeting of the European project 2020 3D Media. (18/05/2010 – 21/05/2010) Direct translation of classical cinematographic parameters into immersive media proves to be problematic. We explore traditional editing principles and analyse how they create continuity within both the cinematographic […]